How a blind man plays mainstream video games and the future of accessibility in games – Technology & Science – CBC News


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EA tapping into accessibility gamers

Electronic Arts, one of the world's largest gaming companies, is working on incorporating accessible features in its games. This would help the roughly half a million Canadians and 25 million Americans who have significant vision loss. Karen Stevens, an engineer for Madden NFL, has recently taken on the role of an accessibility advocate for EA. She's the one responsible for the accessibility features in Madden. In her role, she reaches out to visually impaired gamers to find out how to make their games more inclusive.
Madden NFL

The accessibility settings in Madden NFL 17 are optional and online opponents can't see the settings you choose. (Electronic Arts)

"We have brightness and contrast support to help people with low vision. In the same line we also added in a resize feature so icons on the field — like pass icons — catch icons were about twice as tall and twice as wide as an option so people could see them easier," she said. The reason EA is doing this is simple, she said: The company wants people to be able to play the games it makes.
Source: How a blind man plays mainstream video games and the future of accessibility in games - Technology & Science - CBC News

About NCATP

The North Carolina Assistive Technology Program (NCATP) leads North Carolina’s efforts to carry out the federal Assistive Technology Act of 2004. We promote independence for people with disabilities through access to technology.
Visit our website at http://ncatp.org

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